
About Course
๐ Fluid Mechanics and Hydraulics โ Applications in Water Networks
Course Code: 4030-CIV
Category: Civil Engineering โ Core Technical Skills
Duration: 6 Weeks | 36 Hours
Delivery: Blended (Lectures + Software Labs + Project)
Level: Intermediate โ Advanced
Format: Live/Online + Software Labs + Final Project
๐ Introduction
Fluid mechanics is the cornerstone of civil and environmental engineering applications, especially in the design and operation of water supply, drainage, and irrigation systems. This course offers a structured approach to understanding the behavior of fluids and their practical use in hydraulic systems and infrastructure.
๐ Course Description
This course covers fundamental principles of fluid mechanics and hydraulics, with a practical focus on water distribution and drainage systems. Participants will study fluid properties, flow types, pressure systems, and open channel hydraulics. The course includes hands-on simulations using hydraulic modeling software and ends with a design project of a water distribution network for a residential area.
๐ฏ Objectives
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To introduce fluid properties and their implications in real-world systems.
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To develop competency in analyzing pipe and channel flow conditions.
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To enable participants to design functional and efficient hydraulic systems.
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To provide practical experience in simulating water distribution networks.
๐ Course Outline in Detail
Week 1: Introduction to Fluid Mechanics
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Topics:
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Importance of fluid mechanics in civil engineering.
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Classification of fluids: ideal vs. real, compressible vs. incompressible.
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Continuum assumption and basic physical concepts.
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Units and dimensional consistency.
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Activities:
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Problem-solving on pressure, mass, and volume.
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Group discussion: role of fluid mechanics in hydraulic structures.
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Week 2: Properties of Fluids
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Topics:
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Key properties: density, specific weight, specific gravity.
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Viscosity: dynamic and kinematic; Newtonian vs. non-Newtonian fluids.
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Surface tension and capillarity.
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Pressure measurement devices: manometers, Bourdon gauge.
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Activities:
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Lab demo: measuring viscosity.
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Calculations involving hydrostatic pressure and fluid statics.
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Week 3: Flow in Closed Conduits (Pipes)
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Topics:
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Classification of flow: steady vs. unsteady; laminar vs. turbulent.
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Bernoulliโs Equation and its assumptions.
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Head losses: major (Darcy-Weisbach, Hazen-Williams), minor losses.
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Pipe networks: equivalent pipe, series/parallel configurations.
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Activities:
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Hands-on pipe flow calculations.
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Mini-project: analysis of a simple pipe network.
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Week 4: Flow in Open Channels
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Topics:
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Characteristics of open channel flow.
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Specific energy, critical depth, and flow classification (subcritical, supercritical).
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Manningโs equation and channel design.
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Hydraulic jumps and gradually varied flow.
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Activities:
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Case study: irrigation channel design.
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In-class problem sets on flow depth and velocity profiles.
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Week 5: Design of Water and Sewer Systems
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Topics:
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Water demand estimation and pipe sizing.
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Sewer design: flow types, slope, diameter.
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Pump selection and head calculations.
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Software tools: introduction to EPANET / WaterGEMS.
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Activities:
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Software lab: model a basic water distribution system.
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Guest lecture (optional): utility engineer presentation.
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Week 6: Capstone Project โ Hydraulic Network Design
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Objective: Apply all knowledge to design a water supply network.
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Tasks:
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Define design criteria and layout for a residential neighborhood.
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Model the network using simulation software.
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Perform pressure, flow, and loss analyses.
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Generate final design report and presentation.
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Deliverables:
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Design drawings.
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Simulation results.
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Final presentation and peer feedback.
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๐ Learning Outcomes
By the end of this course, participants will be able to:
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Describe key fluid mechanics concepts and their engineering applications.
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Perform pressure and flow calculations for pipelines and channels.
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Analyze and interpret hydraulic system performance.
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Design water distribution and sewerage networks.
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Use simulation tools to model fluid systems and assess performance.
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Present a complete hydraulic network design based on real-world constraints.
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